Our preference is to use Malevolence to increase our Skill Effect Duration and Damage over Time. Since we do not have any need to use Mind Over Matter, we can run several auras. Contagion has its own 4-Link, as does Vaal Blight, which helps maximize the strengths of these skills, while minimizing any baseline deficiencies they have.
It is relatively inflexible in what it can be supported by, as Damage over Time (DoT) can only be scaled by a few gems, as can Chaos damage. GemsĮssence Drain forms the bulk of our damage, and is the gem that we keep in our 6-Link. Arcane Focus, in particular, is not worth picking up if you are using a very low Evasion chest. Any nodes that affect Maximum Energy Shield, such as Sanctify or Arcane Focus, should not be acquired until you get the large Energy Shield boost from Merciless Labyrinth_ from the Escape Artist keystone. In most cases, however, these will be among your last pickups and are used as the “icing on the cake”, as it were. The skill tree is quite flexible in terms of ordering of investment if you have amazing Jewels, the sockets can be invested in earlier. We opted to use all three of these nodes until we had enough points to reach Devotion, since the +10 attribute points do nothing for the build, then respecced out of them when we had enough points to reach the Devotion notable without delay. If you do not have or are not using Zeel's Amplifier, the 10% Area of Effect nodes in the Amplify notable wheel can make the build a lot more comfortable to play with, although they do not directly increase Essence Drain‘s damage. In particular, Devotion is not really worth picking up until you have a worthy Jewel to socket in the Jewel socket along the way. You can starting picking up the Purity of Flesh and Devotion Life notables a little later - we opted to grab them around the late 80’s and early 90’s, since there is a fair amount of “useless” +10 stat nodes that lead up to them, which makes them of relatively lower impact early. We recommend socketing it in the Jewel socket directly above and to the left of the Shadow starting wheel, pictured below:
The Spreading Rot Jewel should be picked up and socketed as soon as possible, adding a gross amount of damage to your single target as well as your AoE burst when Vaal Blight is activated.
#Gemcraft labyrinth target priority full#
The Templar starting area’s Discipline and Training notable is quite helpful for staying healthy, and the Alchemist flask nodes are heavily underrated - you will want this notable once you are using a full suite of utility flasks and entering Maps and Eternal Labyrinth. The minor 10% Area of Effect nodes are actually very helpful while leveling, and Cruel Preparation and Corruption should be your next targets.įrom here, you can essentially go wherever you need. Grab the Chaos notables Growth and Decay and Atrophy early before you start migrating across the tree towards the Witch starting area. You will want to acquire Method to the Madness and Blood Siphon immediately. Ascendancy, Bandits, and Pantheon Powers.Essence Drain/Contagion & Blight Trickster.